@000122
Portrait resource: F26A01 · palette 317
F26A01
LITERAL: F26A01 (usage not inferred)
CODE offset order; branches are not reconstructed. Portrait thumbnails are exact resource-name matches, not inferred screen state. Formatting tokens remain visible.
@000122
Portrait resource: F26A01 · palette 317
F26A01
LITERAL: F26A01 (usage not inferred)
@000204
C0D04 [メリロ]
EN: [Merilo]
@000221
C0F04 おつかれさま<F0><40>
EN: Well done!
@000242
これでかだいは終了です
EN: That completes your assignment.
@000282
C0D04 [メリロ]
EN: [Merilo]
@00029F
C0F04 ゲームモードに C0904 『ダンジョンモード』 C0F04 が
EN: Dungeon Mode...
@0002E4
ついかされました
EN: ...has been added to the game modes.
@00031E
C0D04 [メリロ]
EN: [Merilo]
@00033B
C0F04 タイトルから、いつでも修練の門に
EN: You can enter the Training Gate...
@00036E
入ることができます
EN: ...at any time from the title screen.
@00047D
G_EV013.SPC
LITERAL: G_EV013.SPC (usage not inferred)