// EV_ICE03.SPC: ROM 7A6020 // @offset is the string opcode offset within CODE, not a ROM address. // Edit text here; // EN: comments never reach the ROM. @0000BD MAP04_6A // LITERAL: MAP04_6A (usage not inferred) @0001B9 A // LITERAL: A (usage not inferred) @000245 B // LITERAL: B (usage not inferred) @000442 C0D04 [???] // EN: [???] @00045F C0F04 だれか… // EN: Someone... @00047A 城(しろ)に入りましたね // EN: has entered the castle. @0004BC C0D04 [???] // EN: [???] @0004D9 C0F04 ああ…犬かな? // EN: Yeah... The dog, maybe? @0004FA ずいぶんはやく戻ってきたな // EN: He came back awfully quickly. @0006AC F25A01 // LITERAL: F25A01 (usage not inferred) @000785 C0D04 [ロコ] // EN: [Loco] @0007A0 C0F04 つよい魔力(まりょく)と… // EN: A powerful magical presence... and @0007CD たいしたことないやつがすこし // EN: a few others who aren't much of a threat. @000823 F15A04 // LITERAL: F15A04 (usage not inferred) @0008FC C0D04 [イアン] // EN: [Ian] @000919 C0F04 ハロウィンがこの封印をとく // EN: While Halloween brings the ÄRM @000988 C0D04 [イアン] // EN: [Ian] @0009A5 C0F04 たいくつしないで // EN: it looks like @0009C8 すみそうだな // EN: we won't be bored. @000B30 EV_ICE04.SPC // LITERAL: EV_ICE04.SPC (usage not inferred) @000946 <56>RMをもってくるあいだ // EN: that can break this seal,