// SP_M24_4.SPC: ROM DC35E0 // @offset is the string opcode offset within CODE, not a ROM address. // Edit text here; // EN: comments never reach the ROM. @000176 A // LITERAL: A (usage not inferred) @00023E A // LITERAL: A (usage not inferred) @000306 A // LITERAL: A (usage not inferred) @000B06 F01B01 // LITERAL: F01B01 (usage not inferred) @000C06 C0D04 [ギンタ] // EN: [Ginta] @000C23 C0F04 これか!? // EN: Is this it?! @000C7A F03A03 // LITERAL: F03A03 (usage not inferred) @000D7A C0D04 [ジャック] // EN: [Jack] @000D99 C0F04 だ、だいじょうぶっスかね… // EN: I-is it safe...? @000E00 F38A01 // LITERAL: F38A01 (usage not inferred) @000F00 C0D04 [マール] // EN: [Marl] @000F1D C0F04 宝ばこはあけても // EN: It should be safe... @000F40 だいじょうぶなはずです // EN: ...to open the treasure chest. @000F80 C0D04 [マール] // EN: [Marl] @000F9D C0F04 あけたあとに、もち主としてふさわしいか // EN: They say that once it's opened, a trial awaits... @000FD6 試練(しれん)がまち受ける、といいます // EN: ...to test whether you're worthy to own it. @00106C F04A01 // LITERAL: F04A01 (usage not inferred) @00116C C0D04 [スノウ] // EN: [Snow] @001189 C0F04 … // EN: ... @0011D8 F01B08 // LITERAL: F01B08 (usage not inferred) @001206 C0D04 [ギンタ] // EN: [Ginta] @001223 C0F04 いいぜ、あけてみよう! // EN: All right, let's open it! @001286 F38A02 // LITERAL: F38A02 (usage not inferred) @0012B4 C0D04 [マール] // EN: [Marl] @0012D1 C0F04 では…ボクがあけます! // EN: Then...I'll open it! @00136A F02A01 // LITERAL: F02A01 (usage not inferred) @00146A C0D04 [バッボ] // EN: [Babbo] @001487 C0F04 うむ! // EN: Indeed! @001816 EF_GEN03 // LITERAL: EF_GEN03 (usage not inferred) @001912 LAST00 // LITERAL: LAST00 (usage not inferred) @001C2B ァァァアアアアアァァァ… // EN: Aaaaaaaaah... @001E1B F04A02 // LITERAL: F04A02 (usage not inferred) @001F1B C0D04 [スノウ] // EN: [Snow] @001F38 C0F04 うわぁ…! // EN: Whoa...! @001FC5 F38A02 // LITERAL: F38A02 (usage not inferred) @0020C5 C0D04 [マール] // EN: [Marl] @0020E2 C0F04 ギンタさん!きっとこれは… // EN: Ginta! I'm sure it's... @00210F 『たおしてみろ』と言っています! // EN: ...telling us to defeat it! @002169 F01B01 // LITERAL: F01B01 (usage not inferred) @002269 C0D04 [ギンタ] // EN: [Ginta] @002286 C0F04 よーーし! // EN: All riiight! @0022A3 行くぜ、バッボ!! // EN: Let's go, Babbo!! @002A27 OBJ_S.SPC // LITERAL: OBJ_S.SPC (usage not inferred) @002B5C F03A06 // LITERAL: F03A06 (usage not inferred) @002C1D C0D04 [ジャック] // EN: [Jack] @002C3C C0F04 さすが! // EN: Just as expected! @002C8B F01B09 // LITERAL: F01B09 (usage not inferred) @002D4C C0D04 [ギンタ] // EN: [Ginta] @002D69 C0F04 やっぱりこんなデッカイ氷 // EN: You really shouldn't try... @002D94 またいでわたろうとしちゃダメだよな // EN: ...to step over such a huge block of ice. @002E1A F03A08 // LITERAL: F03A08 (usage not inferred) @002E78 C0D04 [ジャック] // EN: [Jack] @002E97 C0F04 まったくっスね // EN: You said it. @002FCB L11_0_3.SPC // LITERAL: L11_0_3.SPC (usage not inferred) @00304D DITEMCOM.SPC // LITERAL: DITEMCOM.SPC (usage not inferred)